1: What did you do, in words and pictures? Aim for around 100 words (i.e., some substance but not too much), and at least 2 pictures (this is always good). You can summarize your user, scenario, and design solution.
During this Charette, we were given very simple instructions to start. First, we were told to put on post its as many combinations of user and vehicle as possible. After organizing them and ending up assigned to one in particular, we got to focus up with a group and work together in order to create a final product that would highlight some helpful new technology and how it interacts with the user. My particular group was set on the task of building a mobile defense fortress pumpkin for Cinderella. Whilst this seems silly, there were actually some interesting aspects that went with the difficult challenge of protecting a princess.
2: Reflect a bit on your experience. What questions did it raise (questions that you might want to explore in the future) and/or what problems did you encounter (i.e., problems that you can learn from, address differently in the future)? Aim for around 50 words-100 words.
For me, the charrette brought up many questions pertaining to the way a user at the root of the scenario can interact with technology that is very complex. Essentially, I found myself inventing and designing not for someone like myself, but a totally different demographic. This sort of putting ones self in another’s place is an extremely strange feeling that I’m not used to. This problem will be interesting to explore throughout the quarter.
3: What did you like about this project, and why? Aim for around 50–100 words.
I loved the way we were constantly forced into meeting new people and instantly trying to collaborate. That sort of connection really solidified an urgency to the situation, which allowed us to design in harmony instead of arguing and bickering. If we were given a deadline, we could’ve perhaps procrastinated and divided up the work differently, but instead we were shoved into the action and given first hand experience.
4: How and where could you see applying this technique in the future? What kinds of projects do you think would lend themselves to this approach? What might not be appropriate for it? Better “responses” here will include specifics and examples. Aim for around 100–150 words.
In the future, I could definitely see myself applying this technique to projects later in the quarter. For example, I could see myself instantly applying it to studio where I will be working with citizen science. Using this rapid paced, everyone’s idea method of prototyping could lead to some really interesting Lo-Fi tests for mobile applications. One of the places I would definitely see this strategy being inappropriate is for more concrete scenarios such as managing a budget or maybe even balancing a checkbook. Both of these projects are set in stone, and would not benefit from this rapid prototyping.