Greg WileyinBootcampRethinking time-saving KPIsIn the era of digital dominance, we often measure the success of our products through the lens of time spent in the app or daily active…Jun 1, 2023Jun 1, 2023
Greg WileyinThoughts on ExperienceWhy Product Development the “Steve Jobs” Way Doesn’t WorkWe should look to the makers, not the visionaries when we want a model for product development.Jul 6, 2015Jul 6, 2015
Greg WileyinThoughts on ExperienceWhen you shouldn’t listen to the user.Sometimes negative feedback is worse than you think… if you read it wrong.May 19, 2015May 19, 2015
Greg WileyUser Experience Deliverables Using the Scientific Method — PersonasExploring deliverables that are created using the scientific method in UX, starting with background research.Apr 21, 2015Apr 21, 2015
Greg WileyScience in User ExperienceUser experience strategy, product development and the scientific methodApr 1, 2015Apr 1, 2015
Greg WileyChanging the UI on hover can be a very useful tool. It is often dismissed because it “doesn’t work…UI desingers are really trying to change the UI based on a user’s intent. Hover shows intent to click.Mar 27, 2015Mar 27, 2015
Greg WileyinThoughts on ExperienceUsers Know What They WantThey just don’t know how to tell you.Feb 13, 2015Feb 13, 2015
Greg WileyinThoughts on ExperienceThe Future of a Card-based InterfaceI recently read an article that talks about the concept of a notification-oriented approach to application development.Oct 31, 2014Oct 31, 2014
Greg WileyinThoughts on ExperienceThe Blame GameHow do we handle errors when they aren’t our fault?Dec 6, 2013Dec 6, 2013