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Oriol Banus
Oriol Banus

1.4K Followers

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Published in UX Planet

·Pinned

Spacing guide for designers

Spaces are the horizontal and vertical distances between two components or the viewpoints of the screen. All spaces are set to an increment of 8 (8, 16, 24, 32, 40, 48, … 128). The “Spacing guide for designers” is part of a series of articles about design foundations to build…

Design

6 min read

Spacing guide for designers
Spacing guide for designers
Design

6 min read


Published in UX Collective

·Pinned

Responsive layout grid guide for designers

Start your UI project learning how to build a responsive layout grid on Sketch or Figma for your responsive websites. This is the part 1 of a series of two articles. You can find the second article, Spacing guide for designers here. Layout Definition Layout basically means the arrangement of predetermined items…

UI

6 min read

Responsive layout grid guide for designers
Responsive layout grid guide for designers
UI

6 min read


Published in UX Collective

·Pinned

Build a Design System for an existing product in 4 sprints

Creating Styles, Components & Documentation — “A design system acts as the connective tissue that holds together your entire platform.”― Drew Bridewell, Invision Building a Design System The design system is the source of truth for designers and developers, is a live and centralised document where you can find all the necessary styles and components to build a new screen…

Design Systems

7 min read

Build a Design System for an existing product in 4 sprints
Build a Design System for an existing product in 4 sprints
Design Systems

7 min read


Published in UX Planet

·Feb 27

Building a Game: Mastering Gamification Principles

Long-term user engagement is a key factor in the success of any product. But how do we make sure users return to the application? In this article, we'll start exploring techniques used by popular apps to turn users into players and will finish learning the principles to build your own gamification strategy. — In today’s competitive market, it’s not enough to have a good product or service. You need to build a loyal customer base to ensure long-term success. In this article, we will explore two important concepts that can help you achieve this goal: gamification and loyalty programs.

Gamification

9 min read

Building a Game: Mastering Gamification Principles
Building a Game: Mastering Gamification Principles
Gamification

9 min read


Published in UX Collective

·Aug 17, 2022

Mobile & desktop design scalability in a Design System

What Is Scale? According to Masterclass — In art and design, the principle of scale refers to the relative size of one object compared to another, typically the size of the artwork to the viewer’s body. Scale can also refer to the size relationships of different visuals within a singular piece of art. …

UX

5 min read

Mobile & desktop design scalability in a Design System
Mobile & desktop design scalability in a Design System
UX

5 min read


Published in UX Collective

·Aug 3, 2022

Customer loyalty programs — a UX analysis

With more and more competitors fighting for a niche of the market share, user loyalty has become a priority for products that aim to retain users in the long run. — Why is loyalty important? Acquiring 1 new customer is 5 times as expensive as retaining 1 existing customer and 41% of an e-commerce store’s revenue is created by only 8% of its loyal customers. What are loyalty and a loyalty program?

UX

8 min read

Customer loyalty programs — a UX analysis
Customer loyalty programs — a UX analysis
UX

8 min read


Published in UX Collective

·Jul 15, 2022

Digital accessibility in the UX process

Digital Products need to ensure the maximum number of people who possess different capabilities can use them efficiently and with ease of use. — About 15% of the world’s population lives with some form of disability, of whom 2–4% experience significant difficulties in functioning. — World Health Organization. Sometimes forgotten, sometimes not taken into consideration, accessibility should be included in the design process, from the moment you ideate to the moment you implement the…

Product Design

7 min read

Digital accessibility in the UX process
Digital accessibility in the UX process
Product Design

7 min read


Published in UX Collective

·May 31, 2022

Gamification: a UX review of badges, from users to players

None-game apps use gamification elements to engage with users. The goal is to turn users into gamers who return to your app or product frequently. — Why do people get addicted to games? What do all these games have in common? Some none-game apps such as Duolingo or Freeletics have seen how gamification elements can make the user return to your app for good. Gamification is a concept that consists in adding to none game products…

Gamification

7 min read

Gamification: a UX review of badges, from users to players
Gamification: a UX review of badges, from users to players
Gamification

7 min read


Published in UX Collective

·May 2, 2022

The architecture of a component

3 steps to create a component in a design system. — Creating components and styles is key to building a strong design system for your product. This article is a deep dive to understand the architecture of components, from the simplest ones to more complex elements. Create components following the three-step process, and ensure you have a well-designed UI element that…

UX

6 min read

The architecture of a component
The architecture of a component
UX

6 min read


Published in UX Collective

·Apr 9, 2022

Mobile front-end technologies explained for Product Designers

The UI design is dramatically affected by the front-end language a product designer designs for. It’s crucial to know the language basics before you start working on a project. Time ago when I started my career as a UI/UX designer I was overwhelmed when I heard about languages or front-end…

UI

5 min read

Mobile front-end technologies explained for Product Designers
Mobile front-end technologies explained for Product Designers
UI

5 min read

Oriol Banus

Oriol Banus

1.4K Followers

💡 Product Designer & Researcher | UX Lecturer | www.oriolbm.me

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