Interaction Design- POP App
What I Did:
In this sprint we explored interaction design by creating a pop app prototype that supports citizen science. In studio, we brainstormed different users who would use this information, types of data to collect, and different motivation strategies.
For my app, I decided to support a way for landscapers to know which types of plants citizens enjoy most around them. After sketching ideas in my sketchbook, I outlined the navigation from one screen to the other.. Once this was done, I drew and laid out each of the paper screens to add into the POP app. I then gave it to family members to test the ease of navigation.
Problems and Questions:
After sketching the screens and inputting them into the POP app, I tried playing around with the navigation between screens. I immediately ran into issues when it came to going back to the previous screen and knowing what screen to “go back” to. I had to return to sketching before finally getting a flow I was happy with.
What I enjoyed:
My favorite part of this project was seeing the end product and playing around with something that I created. We had the opportunity to be very creative both artistically and with the types of censor data input.
Learning about Navigation:
I enjoyed thinking about flow and navigation because I now notice it in any app I use on my phone.
After learning about interaction design, I cannot help but see it everywhere in my daily life from cooking with a stove, to lifting the cap off of a marker.
pop App Video: