Great interview here on the world of Type and general wisdom https://www.lynda.com/Design-tutorials/Allan-Haley-evolution-typeface-design/436468/450456-4.html
Brief takeaways for those wanting a summary from this Allan Haley interview (the interview is way better, but maybe this could be a preview of why to watch).
- Type design started to democratize in 1985 with the introduction of personal laser printers, Adobe PostScript and some other software.
- Some fonts that went from machine to photo weren’t done correctly because the original type designers knew the ink would spread (so just copying the machine outlines were too narrow).
- Type evolved from machine set to photo set to digitally set.
- Kerning when going to digital was hard with certain fonts (he talks about the effort that MonoType, a print type company, created fonts.com, where he sort of served as Product Manager for a bit — though he admits it wasn’t his forté). Certain fonts would be hard in that sense if they have very custom kerning.
- Getting good at type design requires practice and learning
- The maker movement for types is growing, interesting.
- It’s good to pay for fonts. Credit the authors, etc. Most people will. The blocker for piracy is mostly just education.
- Free font sites sometimes want to install things on your computer (why else make fonts free). Some are a way for people to get their fonts out there though.
- Some classic fonts mentioned:
Not to be a Monotype acolyte, but pretty cool website: https://www.fonts.com
- What are the qualities of a good typeface? Charisma and versatility.
- Problems in font today? Overpopulation. 150,000–200,000 fonts out there.
- Career advice: do what makes you happy. Follow your bliss. This guy created his own role as a typographic consultant, ombudsman to the design community.
- Haley has left Monotype, but is continuing to consult. He felt as he got older he was a better fit as a consultant (curious sense of ageism in the tech industry perhaps). But doing a lot of his same responsibilities as before with Monotype.
- The message is ultimately most important (or at least the focus). A la: https://en.wikipedia.org/wiki/Beatrice_Warde#The_Crystal_Goblet
- Saul Bass on the future of design: “I don’t have a [expletive] idea about the future of design.”