Peter SikReusable Unity UI Part 2: StructuringIn Part1 we discussed what ScriptableObjects are and how they work, now we’ll see how they can be implemented in a way to have a clean…Jun 1, 2018Jun 1, 2018
Peter SikReusable Unity UI Part 1: ScriptableObjectsWhile I love Unity and the ease with which it enables to create content and focus on what you really want, I always find creating a user…May 22, 2018May 22, 2018