Jul 25, 2017 · 1 min read
I know what some of those boundaries are now. You can’t do multi-threaded stuff in this C/C++ code that you write. That’s because you’re not running actual native C/C++. Emscripten generates WASM which is at a high level pre-compiled JS. It’s still the JS engine underneath and that is singled threaded. You can still use workers, but I didn’t do anything like that in the POC.
