Panayot CankovinTelerik AR VRThe Mobile VR is dead, long live the Mobile VRSlot-in VR is going down. I’ve been asked if VR is dead — it is not. Want to know more? Let me invite you at my talk at DevReach 2019…Oct 16, 2019Oct 16, 2019
Panayot CankovinTelerik AR VRPerception of Stereoscopic DataViz in AR and VRMy team has been working on AR VR DataViz for a while and I’ve built some impressions and thoughts I wanted to share with you on depth…Jun 13, 20191Jun 13, 20191
Panayot CankovinTelerik AR VRHow to Present Your AR and VR ApplicationYou are climbing the AR VR learning curve, you have demo apps and a product idea, you now have to present it. Here we share our experience.Mar 29, 2019Mar 29, 2019
Panayot CankovinTelerik AR VRPixel Perfect in AR VRGeorgi Atanasov and I got our data visualization framework for AR VR with Unity3d and went to build some actual apps. Line of business…Sep 25, 2018Sep 25, 2018
Panayot CankovinTelerik AR VRUnity AR VR — Code Quality and IntegritySoftware and hardware is fragile, but to ensure code quality and integrity, there are some things we’ve learned to do through the years.Jul 16, 2018Jul 16, 2018
Panayot CankovinTelerik AR VRAR Technology - From XAML to Unity.NET to AR VR with Unity transition path.Jun 14, 2018Jun 14, 2018