Sprites using Filebase
Install Filebase in Unity
- Thousands of ready-to-go game assets built for Unity.
Getting the Assets
- Open Filebase
- Search for ‘falcon
Search for ‘falcon’, click on the asset and then click on the ‘download’ button.Search for ‘Transparent”, click on the asset and then click on the ‘download’ button.Prep Camera and Assets
Assets
Can be a top-down or side view.
Top-down ViewSide ViewOnce happy with the view press on the main camera and focus on the object using the following keys. PC — Shift, CTRL, F | MAC — Shift, CMD, F.Go to TransparentBackgroundScreenshotRecorder ; Follow the directions on the Script.Usage of Transparent BackgroundScreenRecorder:
1. Attach this script to your chosen camera’s game object.
2. Set that camera’s Clear Flags field to Solid Color.
Solid color3. Use the inspector to set frameRate and framesToCapture
4. Choose your desired resolution in Unity’s Game window (must be less than or equal to your screen resolution)
5. Turn on “Maximise on Play”
6. Play your scene. Screenshots will be saved to YourUnityProject/Screenshots by default.
Press Play and wait.You should see a log once its done.Rotate -45Rotate 45In the end, you will have 1 top dow view, and 2 angle views.Use these settingsPhotoshop
Drop ScreenShots in the Photoshop Scene.Rasterize all threeUsing the Slice tool slice it into 4x4Make sure you scale them to the same size and then move them into their individual sliceremove background before savingExport as pngBack to Unity
Apply then press Sprite EditorApplyThen you will have 3 new sprites!