The History of Augmented Reality
Objective: This is to educate the reader about Augmented Reality.
The term augmented reality was first coined in 1992 by Thomas Caudell and David Mizell, two Boeing engineers working on a simple see-through headset that aided airplane engineers in complex wiring schematics.
According to their documentation, the goal of augmented reality, commonly abbreviated as AR, was to enable cost reductions and efficiency improvements in many of the human-involved operations in aircraft manufacturing.
We have been dreaming about the potential of AR for a long time, and the history of the medium stretches back before we even had a term for it.
In fact, AR shares a history with its technological cousin, virtual reality. Both virtual reality or VR and AR share a common ancestor The Sword of Damacles.
Today, we no longer need mechanical arms to suspend heavy machines from the ceiling. Headsets, exponentially more powerful than the sword of Damacles from 1968, can be worn on our faces like glasses or fit snugly inside our pockets. The hardware that you wear independently on your head like glasses, a visor, or a helmet, is referred to as a standalone headset or a head-mounted display, HMD for short.
However, most people will access AR for the first time with devices you probably use every single day, your smartphone. Let’s take a look at headset AR and mobile AR in more detail.
These are currently the two main delivery systems for AR content. On the headset AR side, as of early 2018, the most widely used HMD is the Microsoft HoloLens. It is completely wireless and has a visor-like design. It runs on a rechargeable battery and 100 percent of its processing power is located inside its frame.
On the mobile AR side again, this is how most of the world will experience augmented reality for the first time. In fact, the rapid development of smartphones has actually contributed to the growth of the VR and AR industries.
The high demand for smartphones has driven the mass production of these components throughout the past 10 years resulting in greater hardware innovations and decreases in costs.