Indie developers often give out app promo codes to family, friends, and people who are interested in trying it out. The redemption process for these codes is a confusing, so I’ve created a quick guide to walk you through it!
It should look something like “AYD6EIQW4EW7”
Tap “You can also enter your code manually,” then type in the code.
One of the most important aspects of design is restraint. Designing for Watch is an exercise in extreme restraint. How so? According to Apple, a user should be able to complete their task in less than 2 seconds.
I’ve been using the Watch since it came out. Like most people, the main thing I use it for is fitness tracking. I’ve spent more time with the Workout app than all other watch apps combined. I have 2 problems with the Workout app:
While I love the Watch, particularly as a fitness tracker, the stock workout app leaves me wanting more. My three biggest complaints are:
So like any good nerd, I spent my summer eschewing the gym to instead build a better workout app. Without further ado, let me introduce you to Sweaty Bird!
Sweaty Bird addresses the problems with the stock workout app in a few simple ways.
In the Workout app, everything besides cardio…
I’ll be the first to admit it — I was a huge video game nerd growing up. I don’t play that many games any more. So what happened? Did I become more social, go outside more, meet IRL friends, and ditch my lonely gaming habit?
No, I didn’t change much, except for getting taller and having a bigger appetite. What changed were the games, and how we play them. Video gaming used to be such a social, inclusive experience. I played puzzle games like Dr. Mario and Tetris with my parents. …
Ok — in the interest of full transparency — that was a bold-faced lie to get you in here. I only licked one of the games at GDC. And not in the Mark Twain “we got that problem licked” sense. “Licked” as in a “mouth-based video game.” But more on that later.
First, I want to tell you what it’s like going to GDC. This was my first time at a game industry event, and I had no idea what to expect. There’s lots of unfortunate video gamer stereotypes: that they are difficult to talk to, avoid sunlight, whatever. But…
A Core Data Story
It’s been a not-too-uncommon rhetoric that Core Data is slow, buggy, or needlessly complex. I’ll be the first to admit that it’s not a perfect framework. However, far too often it is used as a scapegoat for whatever issues a developer is facing. Core Data is complex, but data management is complex. Attempts to simplify it often don’t scale. With a little bit more effort, Core Data does scale.