Why use that title?
Ángel Sánchez

I certainly don’t have anything against Sketch. It’s a lovely drawing tool, and I admire they way the team has kept it focussed on the essentials rather than sprawling in every direction (which Adobe inevitably seems to do with its products — does Photoshop really need to contain a video editor?).

Yet Sketch doesn’t really do anything to help model user experiences in the wider sense. That will require a paradigm shift, and it will also require learning something new (Sketch intentionally treads on familiar territory).

One clap, two clap, three clap, forty?

By clapping more or less, you can signal to us which stories really stand out.