Associations

Do Something Fun

For my fun activity, I played Go Fish with my girlfriend. I actually did not tell her about this beforehand, and sprung it upon her when she had not been expecting to play a card game that evening.

Mind Map (Image and Summary)

The process in creating the mind map was very intuitive and immediate. I allowed myself to think and write in a very stream-of-consciousness way. I found the most difficult part of creating this map was in trying to reach a more narrow idea, rather than connecting concepts that are more broad in scope. I was mostly surprised at how little I fleshed out the Physical aspect of the health and well-being spectrum, favoring instead the more mental side of the topic; I noticed that at times it felt almost therapeutic to list out and connect problems that at times felt very personal.

Mind Map (Digitization)

Suggested Themes

#1: Iron Deficiencies in women on their period. This is a problem that many women face, and is especially problematic in women with already low levels of ferratin in their blood, and I am interested especially in this topic as it is a problem that my girlfriend actually faces. The toll on the body of a person that experiences periods can be very significant, and is extremely commonplace and as such could improve many lives if the topic were explored more deeply.

#2: Implementing wearable technology to monitor the relationship between mood/mental health and physical health. This is a fascinating topic as it presents the chance to bridge these two categories of well being that are often thought of as being very separate. The effects that stress, for example, can have on the body are substantial, such as tightening muscles, headaches, etc. To learn more about this interconnection and in doing so help to remove some stigma about mental health and its effects would benefit essentially all humans, as it would to better educate about being mindful as to the role we must play in taking care of not only our physical health but our mental health in the same way.

#3: Instances, such as in cancer treatment, in which doctors must balance battling the symptoms expressed by an illness and battling the illness itself. This is a very interesting, and often back-and-forth, battle and delving deeper into the relationship between the two, along with the by-products of this relationship (such as reactions to medicines and how treatments interact with each other) could help make treatments for complicated illnesses such as this be both more effective and more efficient.

Ten Silly Ideas

The ideas shown are as follows:

#1: A wrist-worn band to track heart rate, blood pressure, etc., featuring a wacky clown to promote a happier attitude.

#2: A mood ring, which when detecting a non-preferable mood is linked to a wrist-mounted screen that displays an encouraging message based on which undesirable mood is detected.

#3: Small masseuse robots that operate in much the same way as a Roomba, massaging the patient while playing soothing music, atmospheric sounds, or an encouraging guided relaxation track.

#4: A device that detects the symptoms you are experiencing in real-time and cross-references them with WebMD, to give you a constant live update of why you should be panicking about your health.

#5: A chest-mounted apparatus which utilizes a magnet on a robotic arm to retrieve any iron-rich object it comes in proximity of, upon which the object is dropped into the grinder and inserted directly into the main arterial chambers of the heart, to ensure the user is never low in ferratin levels.

#6: A yoga mat with a flexible screen to allow the user to stream media while working out. Recommended position: downward facing dog.

#7: A device to deny access to your cell phone if it detects the user has reached a nutrition level lower than that which they define for themselves, and proceeds to play a pre-recorded generic motherly nagging voice advising the user to “eat their vegetables” or “go outside for once”.

#8: An exceedingly friendly dumbbell, with a motion sensor to deliver extremely emphatic encouragement with each rep.

#9: A clown nose that, through electric pulses, forces the user’s face to smile; this reinforces they fake-it-’til-you-make-it mentality that if you smile more often you feel better.

#10: Iron supplements that are actually tiny anvils. Also available as gummies.

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