Pierce KrouseIntro to Animation Rigging in UnityUnity’s Animation Rigging package lets you add details to animations by overriding the animation’s baked-in actions. It helps to think of…Aug 10, 2022Aug 10, 2022
Pierce KrouseIntroduction to Characters and Animation in UnityIf you’ve wanted to add characters and animation to your game, or got stuck on a problem with them in the past, let me show you how to get…Aug 5, 2022Aug 5, 2022
Pierce KrouseGit Team WorkflowThis walkthrough demonstrates how two developers can create independent branches, and merge them into the main branch. If you are new to…Jul 31, 2022Jul 31, 2022
Pierce KrouseElectricity in Unity — Part 3 of 3Part 1 and Part 2 of this series give details on creating the single arc and the Jacob’s Ladder effect. The conclusion takes on the…Jul 5, 2022Jul 5, 2022
Pierce KrouseElectricity in Unity — Part 2 of 3Part 1 of this series covered some vector math basics, and the creation of a single, long electrical arc. Now we get into creating a…Jul 5, 2022Jul 5, 2022
Pierce KrouseElectricity in Unity — Part 1 of 3I first tried making lightning bolts in Unity a few months back using prefabs. It was a really good learning experience, but ultimately I…Jun 26, 2022Jun 26, 2022
Pierce KrouseImplementing a Wall Switch in VRI have been experimenting with a wall switch for VR in Unity, and even though the results are not perfect, some of you may find the results…Jun 24, 2022Jun 24, 2022