Peter KinHackerNoon.comThe Golden Age of Crowdsourcing: 3 Important LessonsCollect data from the user, not about the user.Sep 24, 2018Sep 24, 2018
Peter KinPrototyprHearthstone: Analysis of Lapsed Player Re-engagement FlowsThis post was originally appeared on my previous company’s blog earlier this year, but I am re-circulating here for keeping a history of my…Dec 12, 2017Dec 12, 2017
Peter KinHackerNoon.comAnalysis of 100+ Product Manager Job DescriptionsA Data-Driven Approach to Articulating What a Product Manager Actually Does.Aug 22, 20175Aug 22, 20175
Peter KinUX PlanetGamification: Top 5 Key PrinciplesGamification is a buzzword that was relatively salient a few years ago, but has since dropped out of the vernacular of modern…Jul 3, 20175Jul 3, 20175
Peter KinUX PlanetGetting to Yes: Best Practices for iOS Permissions DialogsThe best ways to ask users for their iPhone permissions.Jun 16, 2017Jun 16, 2017
Peter KinThe Bigger PictureBehind the Scenes at Coachella: What I learned Working a Lemonade StandLessons learned from my brief stint as a lemonade gangster.May 9, 20171May 9, 20171
Peter KGamification in 2017: Event at Dojo Co-workingThis week, I was fortunate enough to be able to speak at an event hosted by Dojo Bali Coworking. I spoke about Gamification, a buzz-word…Mar 16, 2017Mar 16, 2017