Wrap-Up
Hands-on Rust — by Herbert Wolverson (109 / 120)
--
👈 Additional Content | TOC | Part 3 Additional Resources 👉
Congratulations! You’ve reached the end of the book. You started your journey learning to make “Hello, World” in Rust, and now you’ve made Flappy Dragon and a Dungeon Crawler (or Roguelike) featuring procedurally generated maps, health, melee combat, items, loot, and data-driven design. You’ve come a long way. Hopefully, the end of the book does not mark the end of your journey in game development or Rust. You now have the skills to create fun games and share your creativity with the world.
Herbert says:
I’d love to hear from you
I love it when someone contacts me and says, “I made this with the help of your library or book.” If this book inspires you to make something, please let me know. You can find me on Twitter as herberticus or on the Devtalk website.[71]
Footnotes
[70] https://hands-on-rust.com/
Copyright © 2021, The Pragmatic Bookshelf.
Hands-on Rust by Herbert Wolverson can be purchased in other book formats directly from the Pragmatic Programmers. If you notice a code error or formatting mistake, please let us know here so that we can fix it.