Paul MederosinVirtual Reality PopSetting up Unity 5.3 and Oculus Rift CV1Picked up an Oculus Rift CV1 this past weekend. Wanting to experiment as a designer and gamer.May 8, 2016May 8, 2016
Paul MederosinLet’s EnchantConnect with people, not companiesWhen you’re happy with your portfolio, it’s time to reach out to the people and companies you’re looking to work with.Dec 22, 2015Dec 22, 2015
Paul MederosinLet’s EnchantGetting your work onlineThe eternal struggle for a design portfolio: do I build it myself, or is it ok using some sort of template? What does it say about me?Dec 22, 2015Dec 22, 2015
Paul MederosinLet’s EnchantCase Studies: Retrospective & lessons learnedReflecting on lessons learned is a core piece of your design case study. Here’s how to write about it.Dec 22, 2015Dec 22, 2015
Paul MederosinLet’s EnchantDesign process story for your case studySharing your design process is perhaps the most important part of a design case study. Outline, frame, and write with clarity w/ these tips…Dec 22, 2015Dec 22, 2015
Paul MederosinLet’s EnchantPretty pictures aren’t everythingYour design portfolio needs to be much more then just a bunch of pretty pictures.Dec 22, 2015Dec 22, 2015
Paul MederosinLet’s EnchantIntroduction — Crafting Your UX PortfolioWho this guide is for, why it exists, how to use it, and the 30-second whirlwind tour.Dec 22, 20151Dec 22, 20151
Paul MederosinLet’s EnchantFinding culture fitBefore you start working on your portfolio (e.g. looking for the next gig) you need to identify what you’re looking for.Dec 22, 20152Dec 22, 20152
Paul MederosinLet’s EnchantThink of skills, not titlesTitles and roles mean different things to different people. When presenting yourself, how do you talk about yourself so people “get it”?Dec 22, 20151Dec 22, 20151
Paul MederosinLet’s EnchantCrafting your design portfolio, a story.Brittany and I are launching a guide to help interaction designers put their best foot forward on their portfolios. It’s not complete, but…Aug 12, 2015Aug 12, 2015