QuadSpinner TeaminquadspinnerThe QuadSpinner Open Source InitiativeWe are committed to contributing to the CG community by creating multiple open source initiatives to help foster greater collaboration and…Nov 13, 20181Nov 13, 20181
QuadSpinner TeaminquadspinnerGaea EAP 5000A major milestone that packs a punch!Aug 3, 2018Aug 3, 2018
QuadSpinner TeaminquadspinnerGaea EAP 4776Beginning the final descent to release!Aug 1, 2018Aug 1, 2018
QuadSpinner TeaminquadspinnerIntroducing Directed ErosionA new way to control and direct erosion in your terrains.Jul 6, 2018Jul 6, 2018
QuadSpinner TeaminquadspinnerIntroducing the Build ManagerGaea’s new build management tool lets you export, manage, and version control your terrain projects with ease.Jun 28, 2018Jun 28, 2018
QuadSpinner TeaminquadspinnerBasic Tutorial: Color NodesThe building blocks of procedural terrain textures.Jun 22, 2018Jun 22, 2018
QuadSpinner TeaminquadspinnerGaea EAP 2832A small update that packs a punch! :)May 4, 20181May 4, 20181
QuadSpinner TeaminquadspinnerGaea EAP 2618This EAP brings another large number of “small” updates. We will cover some of the more important updates in this blog post.Apr 30, 20182Apr 30, 20182
QuadSpinner TeaminquadspinnerGaea EAP 2480Major update with new Erosion, node updates, several convenience updates, and more.Apr 17, 20187Apr 17, 20187
QuadSpinner TeaminquadspinnerWhat’s new in Gaea EAP 2281Important stability update.Apr 2, 2018Apr 2, 2018