At the same time, this wealth of opportunity, and the ease with which we can get a product out in the world, can create its own set of problems: is the product I’m designing addressing a real human need? Does it provide unique value? Am I truly “making the world a better place?”
The drive for attention has also influenced the way we talk about products. As designers we’re expected to make things “habit forming”. Get people “hooked”. And turn monthly “users” into daily “users”. The only other people I know who call their customers users are drug dealers.