Tom LeysRust Game-Dev while Parenting & Contracting (my 3rd year)Hi! I’m Tom, and I’m making a Space Factory game called “The Recall Singularity” (TRS). I started back in 2018 and I’m having a blast!Aug 12, 20211Aug 12, 20211
Tom LeysWow! It’s been a year.Hi! I’m Tom, and I’m making a Space Factory game called “The Recall Singularity” (TRS). It’s nice to see you again! It sure has been a…Aug 10, 2021Aug 10, 2021
Tom LeysRecall Singularity in Sep 2020It’s been half a year since I last updated in Feburary. At the time it felt like I wasn’t making much progress, however looking back I’ve…Sep 4, 2020Sep 4, 2020
Tom LeysSpace Factory Building in Feb 2020Welcome! If you’re new here, nice to meet you! I’m Tom, and I’m making a space factory game.Feb 26, 2020Feb 26, 2020
Tom LeysRecalling Nov 2019I think it’s time for an article series celebrating ongoing progress on The Recall Singularity. Let’s look back on month of November 2019.Dec 3, 2019Dec 3, 2019
Tom LeysRecall Singularity — Tale of ConquestHand-built, my mining vessel docks with its mother-ship and disgorges vital cargoes. Refined metals processed on the trip, valuable…Nov 7, 2019Nov 7, 2019
Tom LeysA little more on “2D” in GodotHad some confusion from a reader in Reddit about what I meant:Oct 16, 2019Oct 16, 2019
Tom LeysRendering a 2D game in 3DWhen I began working on The Recall Singularity my imagination contained an tile-based game rendered 2D isometric style. I was considering…Oct 15, 2019Oct 15, 2019
Tom LeysA Basic Godot-Rust StructureAfter posting Gorgeous Godot games in Rust I have had some questions about how to structure a Godot and Rust project. I’m only just…Sep 21, 2019Sep 21, 2019
Tom LeysGorgeous Godot games in RustSo you wanted to use the very best engine, while also using the very best and most performant language?Sep 21, 20192Sep 21, 20192