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On a cold Ankara morning of early 2013, I decided to quit my job for I felt that my career was coming to a dead-end. By the time, I had already adapted to the new developments in the front-end development field. I was confident that I could take any psd’s and transform their content to standards-compliant, accessible, seo-friendly HTML and present them with W3C validated, responsibly-responsive CSS. I knew these were rare attributes that could carry me forward in competition in the search of a new job.

So, I was invited for an interview by a start-up company, building software for medical products. The company consisted of developers and outsourced the design part. I considered myself lucky for I also had experience in the design part as well, I could suggest them to take all the design work in-house, if they were to hire me. …

This sequence from the movie ‘Touch of Evil’ by one brilliant Orson Welles has a thrilling effect on the viewer. It’s thrilling to watch this sequence because it is slowly taking you by the hand, dragging you into the scene, making you a part of it. This is achieved with a technique that (most of the successful directors tend to keep in their toolbox) is called a ‘long take’.

A long take is pretty effective on the viewer because it’s uninterrupted with sudden changes of the camera angle, just like the way we see the world, therefore it creates a ‘natural’ sense, making the fiction to be more believable. I believe we have something to learn from the long takes. After all, as UI/UX designers, ‘natural’ is just the sort of experience we aim to deliver for our users. …


Recep Kütük

Yet another guy obsessed with usability, clean markup and standards.

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