Reid CaseProgramación en Modo Difícil: Haciendo Llamadas API en Python usando la API IGDBComo continuación de mi conjunto principal de publicaciones, esta es para describir cómo creó una lista de títulos de juegos. Es una…Apr 11, 2022Apr 11, 2022
Reid CaseThe Demon’s Stacks: Dynamic programming solution to a variation of the two-stack problemYou find yourself, the young adventurer, travelling through a dark forest. The path opens into a clearing. A stump is lit by moon beams…Feb 24, 2022Feb 24, 2022
Reid CaseProgramming on Hard Mode: Markov chains for creating game titlesClick to read Part 3 Defining an MVPNov 2, 2021Nov 2, 2021
Reid CaseProgramming on Hard Mode: Making API calls in Python using the IGDB APIAs a segue from my main set of posts, this one is to outline how I created a list of game titles. It is sort of a lazy tutorial’ish type of…Oct 28, 2021Oct 28, 2021
Reid CaseProgramming on Hard Mode: Defining an MVPClick to read Part 2 The ChallengeOct 23, 2021Oct 23, 2021
Reid CaseProgramming on Hard Mode: The ChallengeClick to read Part 1 New DevicesOct 22, 2021Oct 22, 2021
Reid CaseProgramming on Hard Mode: iPad Pro as a game development workstationClick to read Part 2 The ChallengeOct 22, 2021Oct 22, 2021