In the world of blockchain games, every experience is silently marked with price. Fortunately, these experiences can be recorded and spread.
HPBLAND Land is about to open for auction on August 9. I just taken off from the front line of the DRAGONLAND auction. After licking the wound, I think it is the right time to write down my 8 months experience and skills. I also hope that this article is helpful to new players who are unfamiliar with the land auction rules.
HPB（High Performance Blockchain) is a new blockchain hardware and software architecture that includes a chip acceleration engine and a blockchain underlying platform.
In HPBLAND, HPB will be the currency, with an initial pool of 60,000 HPB. The 90 plots are divided into holy land, CBD, dock, RO, high-tech and so on.
I won’t repeat things written in announcements here. It is recommended that new players must read the details and then participate in the land auction. Important related links: http://blog.neoworld.io/?p=2108, please also pay attention to HPBLAND auction announcements.
Strictly speaking, losing money in auction is a small probability event
Before HPBLAND, I had experienced six auctions and should be one of the players who participated in the most auction of islands. According to my observation, the probability of loss money in auction is relatively small.
In the era of the Island Version 1.0, even if you have bought plots that is more higher than the average price, you will see that the market price is higher when the island launches. In the early stage, reselling the plots at the original price is convenient and the permanent permit is totally free to get.
In the era of the Island Version 2.0, plots become more and more expensive. It means that as long as the bidding price do not much higher than the average price, the auction price will be lower. If you are lucky, you may even get a plot with a price far lower than the market price.
Three Types of Bad Moves that Directly Lead to Losses
Losing money in auction is a small probability event, but what do these small probabilities looks like? I sum up three type of bad moves that are particularly prone to loss.
- Grab too much plots. It happens in the 1.0 era where players want to sell plots in higher price later but fails. It is better to grab plots that are really needed.
- Type a 10 times higher price when biding by mistake. In this case, the loss is basically a dead end, so everyone must avoid the mistake when entering the price.
- Grab some very expensive plots. Popular lands such as Holy land and RO have been hot spots in the auction. If the competition is too fierce and the price continues to rise, then the final bidder may face a situation that is difficult to get his investment back in a short time.
Key Strategies: Seizing Two Best Opportunities
The auction is not only a continuous bidding with higher price, but also has a lot of strategies. Using these can facilitate your auction.
- Grab plots at the very beginning. If you have enough budget, you can take more plots with less premium. Pay attention to these two premises, with sufficient funds and a small premium. Why do you need to grab more plots? Many players will take a wait-and-see attitude on the first day of the auction, so the first day is often not the most competitive day . Then if you grab more plots, one or two of them may slip away from fierce competition afterwards.
Why do we choose a small premium? For example, a premium of 5% can make your plot not too costly and harder to be surpassed. Of course, most of them will still be bade anyhow.
- Participate the auction at midnight. Why do we have to auction in the middle of the night? Because the auction is a 24-hour countdown. At the end of the coming period the land will turn red, and it seems to tell other players:’Act quickly, or I will belong to someone else’. Many players should have the experience of being surpassed in the ten minutes or even ten seconds before the deal.
Here are the exclusive methods. For example, if you auction lands at 5 am, you would succeed as long as your land can last until 1 am the next day because other players are sleeping. Then the most dangerous 4 hours left can be safely passed.
- Picking the edge land needs dragging the scroll bar. Some players use mobile phones to bid, and dragging the scroll bar is inconvenient. So if you pick the edge land, the probability of your success is higher. For example, when the coastline of Dragonland was priced above 100DT, the one at the edge of the area had already been sold at 55DT.
- If the material lands are connected, you can place more material factories. However, there is also a greater risk of being surpassed, and if the funds are limited, you must be cautious.
- Competition in the land around the CBD and RO specialties will be fierce, so be cautious!
- It is not recommended to pursue the adjacent ordinary land or residential land as long as you get a relatively low price.
- Don’t contend with other players on the same land. If your land is gone, you can choose other low-priced land. We are coming for the auction, not revenge.
- Learn from the experience of existing islands, but don’t copy. For example, when I made the auction at ONTLAND, I took a look at EOSLAND’s auction and doubled the price, and later I found that my land price was much higher than the average price (but it turned out to be profitable later). The competition in Dragonland is fierce, if you copy the experience of District 2 in NEOLAND, it will definitely fail. So what should we do at HPBLand? I does not dare to draw conclusions and suggest a contingency and flexible adjustment strategy.
1.0 Relies on Guts and 2.0 on Strategies
In the era of the Island Version 1.0, most of the lands are directly auctioned, and many players made a lot of money. At that time, as long as your funds are enough, and you have the courage with some skills, you can earn a lot by auctioning the lands.
But in the era of the Island Version 2.0, the strategy became a more critical factor.
- Think twice before you leap. In 2.0, develop specific strategies based on your own financial situation. If you have enough funds, you can directly win the CBD, the coastline and even the Holy Land. If the funds are medium, you can consider the balanced layout of RO and business buildings. If you are only trying on a small scale, you can build a “self-sufficient” ecosystem with a piece of land.
- Long-term layout. The introduction of the land feature function in 2.0 makes the long-term operation strategy of the island land particularly important. In extreme cases, the Holy Land or the CBD can increase the fixed income of a particular type of business building by an additional 100%. Other land, such as coastlines, high-tech lands, etc, are likely to have incredible buffs. Then, to target such development goals, you need to plan how to build as many specific types of buildings as possible on a piece of land during the land auction. To improve the degree of land development through investment, plan the pace of business upgrades and material supply in advance.
- At present, the new content of Island 2.0 is only to unveil the tip of the iceberg, and more new mechanisms will gradually reveal. And what new influences will these new mechanisms bring on the land auction and island strategy layout? We will wait and see.