Robin HarinVR & AR App Development Blog — Viro MediaPosemoji — State of the Art Motion Tracking App and Viro Platform Updates!May is a huge month for Viro! Using the Viro platform, we launched Posemoji — AR Filters & Effects.May 23, 20191May 23, 20191
Robin HarinVR & AR App Development Blog — Viro MediaReact Native 0.57.7 Support, Updated Android SDK Support, Variable Animation Speed, and more!Viro is updated to the latest React and Android SDKs. We now support Android API 28 and React 0.57.7.Jan 14, 2019Jan 14, 2019
Robin HarinVR & AR App Development Blog — Viro MediaARCore 1.5 Support, Improved Battery-Life Performance, and more!ARCore 1.5 support, improved battery-life performance and reduced heat, and requested bug fixes.Nov 20, 20181Nov 20, 20181
Robin HarinVR & AR App Development Blog — Viro MediaiOS ARKit 2, ARCore 1.4.0, Animated GIF Support, and More!The Viro platform now supports ARKit 2.0 which enables new features such as Continuous Image Tracking and 3D Object Detection.Sep 26, 20181Sep 26, 20181
Robin HarinVR & AR App Development Blog — Viro MediaMission : Impossible FALLOUT AR Experience, 3D Text support, and more!This month, Viro worked closely with Paramount Pictures to develop the official Mission : Impossible FALLOUT AR experience and more!Aug 14, 2018Aug 14, 2018
Robin HarinVR & AR App Development Blog — Viro MediaBuilt with ViroYour guide to AR and VR apps made using ViroAug 3, 2018Aug 3, 2018
Robin HarinVR & AR App Development Blog — Viro MediaOpen Sourcing Figment AR, a conference, and GLTF skeletal animation support!Viro open-sourced our award-winning AR app, Figment AR! Viro also partnered with Infinite Red to create a unique AR Badge experience…Jul 25, 2018Jul 25, 2018
Robin HarinVR & AR App Development Blog — Viro MediaNew Release (ViroReact 2.7 / ViroCore 1.7) -> ARCore 1.2 Features, GLTF Support and more!Platform Update - ViroReact 2.7 and ViroCore 1.7 -> ARCore 1.2 Features added, GLTF support added, AWE conference updateJun 7, 20183Jun 7, 20183
Robin HarinVR & AR App Development Blog — Viro MediaAsset Pipeline: Exporting PBR Textured 3D Models for AR/VRStep by Step guide to exporting PBR textured 3D models for use in AR/VRFeb 15, 20181Feb 15, 20181
Robin HarinVR & AR App Development Blog — Viro MediaAsset Pipeline: Animating 3D Characters for AR/VRStep by Step guide to animating 3D assets for use in AR/VRDec 13, 20172Dec 13, 20172