Great points! I definitely remember over emphasizing on process in my portfolio as a Jr. Designer. I’ve been wondering how my portfolio will change now as a Sr. Designer – thinking “surely at this point they assume I know how to wireframe right?”.
Glad it was helpful Scarlett :)
Traditional UTs involve in-person participants and can take up to 40–60 minutes, which isn’t feasible given the time constraints of a solo designer. Remote unmoderated UTs are more feasible since it takes about 30minutes — 2 hours to set up a protocol. After that the results will just flow in…
I agree! Although I think those are more goals and outcomes related to a feature rather than a specific research question we want answered. Although we could frame it as “answering this research question relates to this specific desired outcome or has this specific business impact”.
Not shipping isn’t a dealbreaker (for intern positions), I’m just recommending that you try and ship something, as you’ll learn a lot of things you can’t from simply doing mockups.
Focus on creating comprehensive case studies for your contributions in your internship (assuming at least some parts of your work shipped).
Shipped = available on the web or app store (or whatever) — its when the product is accessible to others
It’s hard to advance your design skills if you don’t move beyond mockups. During the coding/shipping process, a lot of things pop up (i.e. empty states, error states, conditional screens/interactions, logic/what if…
Hi Katherine, they are indeed the same — they’re listed in order of personal preference. You can try all of them and see which one you like the most, but I’d heavily consider Sketch as it’s becoming the industry standard (if it’s not already). Cheers :)