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Coder. Gopher. Maker. Stoic. Since 1992.
VP, Engineering @ Fanatics
Leadership. Video game development. Family. Programming. Engine Director @InsomniacGames (Spider-Man, Sunset Overdrive, Ratchet and Clank)
I strive to be productive, not busy. https://github.com/mhinz.
About myself in fewer than 160 chars.
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Generalist Developer, Autodidact and Philosopher.
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Inanc Gumus
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