Street Fighter 6’s Teenage Mutant Ninja Turtles Content, Or How To Poorly Cash In On Nostalgia
I love Street Fighter 6. It’s an incredibly well done fighter with a lot to do, an adaptable control system that works for all skill levels, and a polished presentation. And the fact that Capcom was able to put it together without the mastery of Yoshinori Ono is a shock, indeed.
But then the company made a decision with a recent crossover that left us a little boggled.
Over the course of the EVO 2023 weekend, Capcom confirmed that it would be bringing Teenage Mutant Ninja Turtles-related content to the game. Not the actual Turtles themselves as combatants, mind you, but rather skins, masks, emotes, stamps and more. Which is okay, considering how many fans of the game there are.
But there’s a problem — Capcom made them too damn expensive.
Going through the game store, you can unlock each Turtle costume for 750 Fighter coins, or Turtle masks for 250 Fighter coins. Mind you, that’s each. Not altogether.
The sticker sets are also 100 Fighter coins each, taunts are 250 coins each, in-game camera frames are 100 coins each, and in-game device wallpapers are 100 coins each.
Now, while you can try to stock up on Fighter coins to unlock everything, impatient types have the option to buy it all with cash. But when you add it up…it’s a bit shocking, to say the least.
The final cost is 5300 Fighter coins, which equates to nearly $100 in real money. For a set of Turtle goods. That’s more than the actual game costs. And, again, they aren’t actually playable characters.
Now, let’s look at something else by comparison. A few years ago, the Teenage Mutant Ninja Turtles were added as a collective character for Injustice 2. You could actually play as all four across different ways. They were part of a Season Pass that included Hellboy, the Blue Beetle and other great characters, going for $25. Now that makes sense, because you were actually getting value for your money.
But this move? This is straight up greed. I dunno if Capcom just got something wrong in the pricing department or if it was a demand to coincide with Nickelodeon’s just-released Teenage Mutant Ninja Turtles: Mutant Mayhem. But it’s asking wayyyyyy too much — especially considering, again, they aren’t their own playable characters.
This just goes to show that, in the wrong hands, nostalgia can definitely be taken to a level that fans don’t appreciate. As a result, I have a feeling that the TMNT content won’t sell nearly as well as Capcom had hoped. We can only afford so much with your fighting package, guys. Maybe reconsider. Or at the very least, give us a host of TMNT characters we can actually play as.
Again, the game is terrific and I’m looking forward to the new characters (Rashid is insane), but this move just makes it feel like Capcom’s running to the cash register instead of the community board. C’mon, guys, don’t cowabungle this.
Have a good week, all!