Some ideas for your next collection of interface icons

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© Romina Veliz

The icons are, without a doubt, one of the most used graphic elements today in the interface design of digital products. And to make this statement with some degree of certainty, we do not even need a very robust statistical analysis. Just remember the interface of that application where we just ordered a transport, last night when we saw a movie through an online platform or even the most recent visit we made to our homebanking. The truth is that icons are everywhere in our daily lives, on or offline.

It is also true that in terms of their design, the languages ​​are the most varied and creative that we can imagine. There are icons for all tastes, shapes and forms. Whether you have a strictly functional mission to indicate a direction, or serve as a graphic reference in the hierarchy of information on a given page, icons are one of the visual tools most used by designers, in the most varied areas of activity. …

Concepts that can never be forgotten when talking about design systems

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© Ana Rute Costa

Anyone who knows a little about the concept of design systems will know that this approach is not, near or far, a theme only for designers or developers. It is something that should involve all product teams, from beginning to end of any methodology, whether in an initial phase or in the development of each new functionality.

All teams at the table

All teams, be they design, development, project management, business, sales, customer support, etc., must be called upon to collaborate in the construction of the product design system, greatly enriching the final result.

Each of these teams knows the product from a different perspective. You know the product according to the feedback it collects from consumers or the way it relates to partners. Each of these teams is able to identify small or large aspects of improvements which would bring even more value to what they are building together. …

The network of educational entities linked to the teaching of creativity in Portugal

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© Jordan Madrid

The title of this text could not be more misleading by placing “teaching” and “creativity” in the same sentence. As a matter of fact, the text does not talk about teaching creativity in itself, but about many of the schools in Portugal and in various areas of creativity, have contributed with their educational proposals for this purpose.

Creativity definition

The term “creativity” itself cannot be said to be easy to define. It is often used simply to describe a particular industry, usually associated with areas related to the communication dimension. However, there are also views arguing that “creativity” can and should be present in any area of ​​knowledge. Therefore, according to this thought, the ambition to do more and better will lead any professional, regardless of his area of ​​activity, to explore new perspectives, new ways of solving problems. Could this ambition not be called creativity? …

The importance of intranets as spaces for collaborative work in teams

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© Lindsay Henwood

It is interesting to see how in recent times intranets have regained their space as working tools for teams. When asked if “do we still need intranets?” it can be tempting to immediately answer “no.” But if we look at internets with a more careful view, more focused on their potential instead of what they have been, it will not be difficult to see that the added value for team dynamics and companies could be immense.

In a very simple historical analysis of these tools and their importance, it is easy to see that there were times when no company operate without its intranet. However, with technological evolution, these tools have fallen into disuse for several reasons. The companies found other solutions that guaranteed the collaboration needs between the teams, especially through services hosted in the cloud. …

Precautions to be considered to make a video call really effective and useful

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© Charles Deluvio

The increase in remote work teams naturally brings an exponential increase in video call meetings. For example in the 2019 Impact of Video Report Conferencing Report from Lifesize is reported that 51% of participants of the study, already make video calls from home. This is an amazing communication and collaborative work tool but also has its challenges.

Contrary to what one might think, video call meetings are much more difficult to manage than any face-to-face meeting. …

Working on remote does not mean simply working from home

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© Sven Mieke

For several different reasons, remote work has recently gained great importance. Whether due to the relocation of teams, the flexibilization of working hours, but often also for reasons of force majeure, working from home or from any place other than the corporate office is today increasingly an unavoidable reality.

New places, new approaches

It is very important to understand that remote work does not mean, at any time, working less or producing little. In fact, these are many of the false myths that have been created over time, but which, fortunately, today are increasingly being removed from our imaginary.

Remote work, it simply means in the broadest definition of the term, to work from anywhere. Whether at home, in a cowork space, outdoors or anywhere else, none of these spaces means that it is not possible to do excellent work. Quite the opposite. Changing the place where you work can have, depending on the professions, significant productivity gains. Thus, whether for a more comfortable context than the office or for spaces that enhance collaborative work, new workspaces are always an opportunity to challenge processes and routines. …

The importance and role of user experience (UX) in the daily life of new businesses

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© Ryoji Iwata

For some time now (it is difficult to say when) the term user experience, commonly known by its acronym UX, became quite recurrent in everyday business. The growth of the “space” of this term has everything to do with the exponential increase in the importance of digital, as a work area for brands.

The “common sense” of 21st century business will easily recognize digital as a dominant area in the current context where some of the everyday businesses must build their future. On the other hand, this digital vertigo has also brought with it some myths and in some cases even “fixed ideas”. “Everything has to be digital”, “everything has to be here or there”, “everything has to be just a click away”. …

What to do when the user reaches 404 dead ends

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© Jens Johnsson

As much as we try to create excellent digital experiences, which are fluid and engaging with users the “error” is something that will appear in many moments. Something that leaves the user in suspense without knowing what to do, because the system did not give them the answer he expected to receive.

The most complex thing about “errors” is that as much as we want — and we must try — to avoid them, they happen for the most varied reasons, many of them outside the control of the teams responsible for thinking and designing the dimensions of user experience (UX) and user interface (UI) of digital products. …

How to organize reading references in a simple way with RSS

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© Michael Podger

Since the beginning of what we call the world wide web, this global network has had the premise of making knowledge accessible to anyone. Since its inception, Tim Berners-Lee, the inventor of the Web, says that “it is important that the internet remains free and accessible”, under any circumstances.

The truth is that this world wide web has brought fantastic democratization in terms of access and content production. Whatever ​the area of ​knowledge, for public or private purposes, today anyone can be a content producer. We know that current times also highlight the issue of the credibility of these contents. …

Simple ideas and tools for those who believe in accessibility

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@ Luke Stackpoole

“Ideas for digital accessibility” was a blog content from Clube de Criativos de Portugal, CCP Tonic, published between November 2017 and November 2018 with the simple objective of helping the work of creative industry professionals such as designers, developers, or any other profile, by sharing monthly tooltips related to digital accessibility.

The issue of digital accessibility is far from being a key concern in the day to day creative industry, responsible for helping brands communicate their products and services every day. However, it is also true that the essence of this theme is closely linked to many and small decisions that are made during the creative process without the awareness that, on the other side of any digital product, may be someone with some kind of disability and because of that may have some difficulty using all what brands have to offer. …


Ruben Ferreira Duarte

Hi. My name is Ruben Ferreira Duarte and I am a portuguese UX/UI Designer, currently living in Lisbon (Portugal).

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