5 Big Ideas for Designing Accessible Video Games

1. Say Everything Twice

Examples:

✅ — Multisensory Experience
❌ — Audio only

2. Allow Control Remapping

Examples:

✅— Complete customization
❌ — Mandatory motion controls

3. Degrees of Difficulty

Examples:

✅ — Many ways to play
❌ — Mandatory quick time events

4. Have clear visual design

Examples:

✅ — Customizable color palettes
❌ Objects that look too similar

5. Put Feedback on Everything

Examples:

✅ — Sound design that clearly communicates
❌ — Unclear sense of direction

I am an experience designer at WONGDOODY, as well as an indie game developer and game jam junkie.

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Ruthie Edwards

Ruthie Edwards

I am an experience designer at WONGDOODY, as well as an indie game developer and game jam junkie.

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