Ryan LaconRed Dead Redemption 2 — The Evolution of StorytellingVideo games were once seen as a mindless form of entertainment by many, designed to extract quarters from your pockets as rapidly as…Jan 4, 2019Jan 4, 2019
Ryan LaconGaining XP and Leveling Up as a DesignerIn early 2015, I was freshly graduated from college and struggling to figure out what I wanted to do with the rest of my life. The routine…Nov 16, 2017Nov 16, 2017
Ryan LaconData stories — the next best thing to telekinesisExplaining concepts to people can be extremely challenging from a technical perspective, and even more so if that person holds a different…Oct 27, 2017Oct 27, 2017
Ryan LaconUnbundling: Facebook Marketplace vs LetGoSince the dawn of the internet, people have always been finding ways to make a little extra scratch. A Gizmodo article claims that “In…Oct 7, 2017Oct 7, 2017
Ryan LaconGamification in DesignBack in 2005, there was nothing I wanted more than an Xbox 360. My Dad surprised me with one on Christmas morning that year and I was super…Sep 22, 2017Sep 22, 2017
Ryan LaconReview of “The Way to Design”The Way to Design is written by Steve Vassallo, who is a majorly innovative designer and entrepreneur. He prefaces his journey in design by…Sep 15, 2017Sep 15, 2017
Ryan LaconPinterest Onboarding User FlowFor our user flow research, my partner and I chose to map out the onboarding process of pinterest.com. From this exercise, I realized how…Sep 4, 2017Sep 4, 2017
Ryan LaconLearn UX like SlashLearning and User Experience (UX) can go both ways for designers and users. Users need to understand how to use the product you’re…Aug 22, 2017Aug 22, 2017
Ryan LaconUser Interfaces in GamingCommunicating ideas with the use of visuals is a necessity when the medium for expressing the desired outcome for the user becomes more…Aug 23, 2016Aug 23, 2016