Bit BanditHow does Outlast Trials fare in the Live Service Genre?A horror take on the Live Service Genre.Apr 18Apr 18
Bit BanditPlease stop using “Fun” to judge a game.Games can be “Fun”, but it’s not the only way to measure a game’s worth.Mar 310Mar 310
Bit BanditHave games gotten a lot less social?Games seemed to have been a lot more social back in the day, or were they?Feb 2510Feb 2510
Bit BanditAchieving Abstraction in CodeAbstraction when used properly, can result in systems working together in a cohesive manner.Jan 14Jan 14
Bit BanditCode Analysis Tiiiiiime! Horde SlayerLet’s analyse my code to make it much less sucky.Jan 12Jan 12
Bit BanditWaypoints in games are kinda annoyingWaypoints feel like a quick fix to compensate for a lack of clarity in game world design.Jan 5Jan 5
Bit BanditBeauty in Misery — Analysis of Ugly GamesUgly & grotesque design can often transcend games to become greater than the sum of their parts.Nov 9, 20222Nov 9, 20222
Bit BanditShould Video Game Remakes Adhere to its Source Material?Questioning the purpose of video game remakesJun 22, 2022Jun 22, 2022
Bit BanditViolent Anti-Violence GamesA analysis of the implementation of violence in anti-violence games.Mar 24, 2022Mar 24, 2022
Bit BanditThe Quest for Great Gaming AccessibilityWe all benefit from improving game accessibility.Mar 7, 2022Mar 7, 2022