Best On line Mobile Games…

Lahiru
4 min readOct 5, 2021

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01.PUBG

PUBG (pronounced pub-gee) stands for Player Unknown’s Battlegrounds and is an online multiplayer battlegrounds. PUBG helped bring the battlegrounds genre into the mass popularity it reached.

If you’ve never played a battlegrounds game before, it involves each player being dropped into a map, each at random spawn points, with the goal to be the last player standing. PUBG is one of the best games to play with friends on the phone or the computer if you enjoy shooters, so it might not be the best for casual gamers. To play with friends, add each other to your friends’ lists in the game, then invite them to play a game with you.

02.FREE FIRE

Garena Free Fire (also known as Free Fire Battlegrounds or Free Fire) is a battle royale type video game, developed by the development studio, 111 Dots Studio and published by Garena for Android and iOS which has been base created in Morocco. It became the most downloaded mobile game of 2019. Due to its popularity, the game was awarded the “Best Popular Voting Game” award by the Google Play Store in 2019. .

The player’s goal is to survive on an island with a maximum of 50–51 players online; this requires eliminating any opponents the player encounters on their way and making sure they are the only survivors left. The safe zone (poison cloud) of the game map shrinks in size over time, directing surviving players to narrower areas to force encounters. The last player or the last team alive wins the round and therefore, a top 1, or victory royale.

The title gained around 182 million downloads in 2018, making it the second most downloaded Battle Royale mobile game (after Fortnite and behind only PUBG Mobile), and grossed around $ 19.3 million in monthly revenue so far. ‘in December 2018, becoming a major financial success for the company Garena. In February 2020, Free Fire had 500 million downloads on the Google Play Store.

03.CALL OF DUTY

It is no surprise that Call of Duty is one of the best selling game franchises of all time. The games have been celebrated for their historical accuracy, bonus zombie content, and competitive multiplayer gameplay. Call of Duty’s popularity has spawned toys, comic books, and even a special edition Jeep Wrangler. In January 2016 the Call of Duty World League was founded for players to compete on a global stage for millions in prize money. Events can be watched on sites like Twitch and MLG.TV.

Yet not every new development in the series has been welcomed by fans. The games are frequently criticized for patches and other innovations that change gameplay, overpowered killstreak rewards, and poor storylines. The incorporation of science fiction themes has been especially controversial; the trailer for the upcoming Call of Duty: Infinite Warfare (Infinity Ward, 2016) is the second most hated video in YouTube history.

The purpose of this edited collection is to provide an accessible scholarly overview of the Call of Duty franchise. Proposals for essays on the following subjects are especially welcome: historical accuracy; militarism and military thinking; fan produced content and the ways in which players engage or do not engage the content; player vs. producer conflicts; intersections between games in the series and other popular media texts; pedagogies that incorporate the games; E sports and competition culture; global publishing and localization; and science fiction gaming.

For full consideration, prospective contributors should e-mail a brief abstract or complete chapter length essay to nategarrelts@ferris.edu by October 1, 2016. Materials received after the deadline may not receive full consideration. At the top of the abstract please include the title of the essay, your name (and the name of any co-authors), school or work affiliation and title, e-mail address, and phone number. Contributors will be contacted by email as soon as a decision is made and receive additional information at that time. Final essays of approximately 6,000 words will be due by January 15, 2017. The book is under contract with McFarland & Company, Inc.

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