Samuel BairdGames, gamification, and learning games, a primerThis is a post discussing games, gamification, and learning games, as a primer to each of those terms. I hope it’s helpful when considering…Apr 20, 2022Apr 20, 2022
Samuel BairdLayers, and their separationSomewhere in the last few years I read and thoroughly enjoyed “A philosophy of software design” by John Ousterhout. The author is careful…Apr 6, 2022Apr 6, 2022
Samuel BairdThe space ship on the side of the cabinetI love to complain about ludo-narrative dissonance as much as the next game designer, critique procedural rhetoric, and construct deep and…Apr 5, 2022Apr 5, 2022
Samuel BairdImagination and meaningThe more I continue to work in apps and games, the more I come to understand the imagination as the true media in which we work.Apr 4, 2022Apr 4, 2022