When in-person collaboration goes remote

Click here to watch this as a 2 minute video!

As the world gets used to working remotely, we’ve seen many tips, how-tos, and humorous clips and memes about the dos and don’ts of remote work. But not all remote work is created equal — and in the realm of high-collaboration functions, designing and ideating with remote teams presents a unique challenge to many.

At UXReactor, we’ve been working as distributed teams for years and have some best practices to help your teams maximize their effectiveness, whether you’re new to collaborating remotely or want to see greater success with your existing remote design teams.

Narrowing Down Design Ideas


A real-life, cross-functional design review

You, dear Product Manager, have a release planned in five months. How often have you been in this situation, and how often have you felt really confident about meeting user needs before shipping a product? Why, or why not?

At UXReactor, as we’ve worked with several Product Managers over the years, we’ve seen that while companies can ship on time, they don’t necessarily do so well —the product often misses the mark with users, and internally, design goals are haphazard, few understand how pieces fit together, and there’s a lack of common language to get centered around. …

Sarah Khalid

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