Markus UngerinLaunch SchoolFrom an idea to a working game in 7 days — part 3A few moving parts needed to be tied together into a cohesive whole. That raised questions about how to properly structure my code.Jan 26, 2019Jan 26, 2019
Markus UngerinLaunch SchoolFrom an idea to a working game in 7 days — part 2I had a map generator, but not much else. I needed to figure out how to turn this into a playable game.Jan 26, 2019Jan 26, 2019
Markus UngerinLaunch SchoolFrom an idea to a working game in 7 days — part 1How I got from a simple idea to a finished game prototype during christmas week, thanks to strong fundamentals.Jan 26, 2019Jan 26, 2019