Team Building Followup — Maximizing Impact with Cartoons

This is our 20th year of selling team building games and we are pleased to have so many great customers. In particular, we get tremendous feedback about The Search for The Lost Dutchman’s Gold Mine. This focuses on leadership and inter-organizational collaboration as well as anything we have ever encountered. And we have the testimonials to prove it.

teambuilding image

Another one of our special tools revolves around our Square Wheels illustrations and the toolkits that we developed for facilitating organizational improvement. As many people know, we started up a separate blog just for cartoons and poems — that has been FUN!!

square wheels image of how things work

These two things came together when a good customer asked if we had used any of the Lost Dutchman cartoons as poems for followup with individual participants, since so many of the debriefing discussions focus on themes of, “What will you do differently when you get back on the job?” and similar questions. Good question, the result of which is me playing with illustrations and doing more rhyming. I never thought of myself as a writer, much less a poet.

The result is that I am building up a big base of poems around all sorts of issues of organizational behavior. My goal is to have a complete set of illustrations that users could grab to send in regularly scheduled followup with clients or that clients could use with the game participants themselves as a way of throwing some mud at the fence and getting people to continue thinking of the choices they make around collaboration and problem solving.

I thought to share a few of the ideas here. Research has shown that images are retained better than words AND that simple poems and phrases add to the impact. So, the idea was to combine the images and some poems into a graphic that users of the game would be able to embed in followup emails or use in other ways,

Here are some of the first of these illustrated poems:

Dutchman Game Followup 1
Dutchman Game Followup Jeep 3
Dutchman Game Followup Teams 4
Dutchman Game Followup music 5
Dutchman Game Followup Top 6
Dutchman Game Followup Mud 7
Dutchman Game Followup Mud 8

What I want to get is USER feedback about the illustrations and what my customers would like to have as tools for improving their followup with participants to stimulate discussion and actions — let’s say they send one image and a question after the first week and another one after two weeks, etc.

Lots of times, we generate Action Plans and we can all be pretty assured that we can do some things to improve on the likelihood of implementation. I am hoping that cartoons, poems and questions might be another tool.

I hope that you find these of some interest; we are always looking to collaborate as well as to optimize the impact and effectiveness of our materials,

For the FUN of It!

square wheels author

Dr. Scott Simmerman is a designer of team building games and organization improvement tools. Managing Partner of Performance Management Company since 1984, he is an experienced presenter and consultant.

Connect with Scott on Google+ — you can reach Scott at scott@squarewheels.com

Follow Scott’s posts on Pinterest: pinterest.com/scottsimmerman/
 
Scott’s blog on Poems and Quips on Workplace Improvement is here.


Originally published at Performance Management Company Blog.