Sean DugganBuilt-In Unity Object PoolingYou may recall that, during the Shooting Gallery game, we added Object Pooling to the spawning. At the time, I wrote the code pretty much…5d ago5d ago
Sean DugganUntitled Educational Capoeira Game — Score CommunicationOK, so I know that I said that things were practically done with the Quiz Game, but it occurred to me that I can basically use this…5d ago5d ago
Sean DugganExtending our Quiz ProgramSo, things I need to do to make the quiz program viable (I feel like I’m restating myself, but I might actually be refining things as I…6d ago6d ago
Sean DugganUntitled Educational Capoeira Game — Scriptable ObjectsSo, I set up the quiz game a bit ago, but things were a bit clunky, with a bunch of quiz questions/answers jammed into my QuizManager…Jul 31Jul 31
Sean DugganUntitled Educational Capoeira Game — Berimbau ToquesI’ve been holding off on working on the berimbau rhythm game in part because I’ve heard rhythm games can be really hard to pull off…Jul 29Jul 29
Sean DugganHow To Modify a SpriteRecently, someone in a course that I had taken hit the prompt to add a new power-up to the game, and specifically didn’t give them a sprite…Jul 251Jul 251
Sean DugganUntitled Educational Capoeira Game — History Quiz Game implementationMy plan is to have the question text on the left, and the choices on the right, something like the following:Jul 24Jul 24
Sean DugganUntitled Educational Capoeira Game — Functioning Profile SystemSo, last article, we discussed in abstract how we might want to handle our PlayerPrefs. Let’s try a simple approach. We’ll store the…Jul 21Jul 21
Sean DugganUsing PlayerPrefs to Save DataSo, I’ve created a Profiles screen to allow the user to store data for individual players of my quiz game.Jul 19Jul 19
Sean DugganHow to Render a Camera’s Display to a TextureSo, for my Educational Capoeira Game, I’d like to have an animation of moves for players to have to name. Now, one way I could handle this…Jul 18Jul 18