Blooket vs Gimkit: Comparing Educational Gaming Platforms

Sean Miller, PhD
7 min readFeb 18, 2024
Blooket vs Gimkit

Educators continually seek engaging and effective tools to enhance learning in their classrooms. Among the plethora of educational technologies, Blooket and Gimkit stand out as two platforms that have revolutionized student engagement through gamification.

Both services aim to transform conventional assessment techniques into interactive experiences, yet they offer different features and experiences. Blooket provides a strong element of competition to motivate students, making it particularly well-suited for formative assessments that require live interaction.

Meanwhile, Gimkit, created by a high school student, brings a unique take on live learning games and formative assessments. It facilitates real-time question-and-answer sessions that can be self-paced or teacher-led.

While Blooket and Gimkit share the common goal of gamifying learning, they take distinct approaches to education and player engagement. Gimkit focuses on strategy and economics, allowing students to earn in-game currency and purchase power-ups. Comparatively, Blooket opts for a variety of game modes and a more straightforward competitive edge.

The decision between Blooket and Gimkit often hinges on the specific needs of the classroom environment, the preferred type of student interaction, and the teacher’s goals for the session.

Affordability plays a role, too, with each platform offering different pricing structures that schools must consider alongside the available features.

Key Takeaways

  • Blooket and Gimkit leverage gaming elements to enhance educational engagement.
  • They provide distinct user experiences catering to different classroom dynamics.
  • Pricing and platform features are key factors in choosing the right tool for educators.

Comparing Features and Educational Value

Exploring the realm of game-based education, Blooket and Gimkit each offer distinct features and utility in the classroom. This section will provide a thorough comparison of how these tools differ in their game-based learning approaches, mechanics, content integration, and user experience.

Game-Based Learning Approaches

Blooket and Gimkit are pioneers in integrating game-based learning within educational settings. They offer a variety of game modes to boost engagement. Blooket provides multiple game options that teachers can use to make learning fun and interactive. On the other hand, Gimkit offers a unique feature, an in-game economy, where students can earn points and use them to purchase upgrades, fostering an engaging and competitive learning atmosphere.

Unique Mechanics and Learning Experience

Gimkit stands out with its in-game economy system, where students earn money that they can invest during gameplay to affect their performance positively, adding an extra layer of strategy to the learning experience. Meanwhile, Blooket’s unique mechanic revolves around its variety of games, each with different engagement tools that cater to diverse learning preferences and maintain a high level of motivation.

Content Customization and Integration

Both platforms excel in content customization. Gimkit boasts extensive customizable quizzes allowing educators to tailor content to their teaching needs. Meanwhile, Blooket enables integration with Google Classroom, simplifying the process of quiz creation and distribution. The customizability of game content in both tools places significant power in teachers’ hands for adapting educational materials.

Accessibility and User Experience

In terms of accessibility and ease of use, both platforms feature a user-friendly interface. Navigation within Blooket and Gimkit is designed to be straightforward, allowing both students and teachers to utilize the platforms with minimal difficulty. Their user experience is crafted to lower barriers for all users, ensuring that the focus remains on the interactive learning, not the technology.

Comparative Analysis of Engagement and Learning Tools

In the realm of education technology, Blooket and Gimkit stand out as significant tools in fostering student engagement through interactive learning. These platforms particularly excel by incorporating gamification into day-to-day teaching, providing a dynamic environment for students to learn and for educators to gauge understanding.

Interactive Elements and Student Incentives

Blooket introduces a unique model of education through engagement by using quiz-based games that can be played in solo or competitive modes to enhance learning. Interactive features such as the use of power-ups and incentives work to engage students and keep them motivated. These incentives are not just superficial rewards, but also relate to the learning goals. The platform allows students to play in a variety of games, each offering a distinctive way to interact with content, thus catering to different learning preferences.

Gimkit, created by a high school student, takes a similar approach but focuses more on continuous improvement and retention. It implements a live game show environment where students earn in-game currency that they can invest in power-ups to boost their performance in future rounds. This approach to incorporating interactive elements and student incentives into learning encourages repeated practice, a cornerstone of skill acquisition.

Gamification and Collaboration

Both platforms integrate gamification to a great extent, but they differ in their approaches to collaboration and competition. Blooket offers game variety, allowing educators to tailor the experience towards either competitive or collaborative play. This versatility ensures that lessons can be adjusted to meet curriculum goals while also encouraging team-based play that promotes collaboration among students.

On the other hand, Gimkit takes collaboration a step further by introducing modes where students must work together to achieve common goals, such as contributing to a group fund. This feature of Gimkit exemplifies a commitment to collaboration while maintaining the engaging nature of game-based learning.

Pricing and Affordability

When it comes to educational technology tools like Blooket and Gimkit, educators are often concerned with cost-effectiveness and the value they receive from subscription models.

Assessing Cost-Effectiveness

Blooket and Gimkit offer free versions that are robust enough for teachers to create engaging quizzes and interactive learning experiences. However, for additional features like advanced assignment tracking or bulk question imports, both platforms provide paid versions. The cost-effectiveness depends on the frequency of use and specific educational needs.

Blooket’s approach to monetization is through Blooket Plus, a subscription that provides enhanced features. In contrast, Gimkit’s paid offering, Gimkit Pro, offers diversified benefits such as unlimited kits and classes, which can be particularly useful for teachers who rely heavily on frequent quizzes and assignments.

Comparing Subscription Models

Blooket Plus offers tiered pricing with the following subscription options:

  • Monthly: $2.99
  • Annual: $24.99, savings compared to the monthly plan.

Gimkit Pro also provides options that cater to different needs:

  • Monthly: $4.99
  • Annual: $59.88, which translates to a monthly cost of $4.99 with no long-term savings.

Both platforms strive to remain affordable and accessible, ensuring that cost considerations don’t impede the integration of these tools into the classroom.

Platform Ecosystem and Extensions

The “Platform Ecosystem and Extensions” explore how Blooket and Gimkit expand learning beyond traditional educational tools through engaging gamification and integration with existing educational resources.

Assessment Tools and Gamification

Blooket and Gimkit are pioneering in incorporating gamification into education, transforming standard assessments into engaging experiences for students. These platforms convert quizzes and homework into video game-like sessions, where students do not just answer questions but also engage in a competitive and rewarding gaming atmosphere.

  • Real-time Data & Analytics: Both platforms provide educators with powerful analytics tools to track progress in real-time.
  • Blooket: Offers a variety of game modes that teachers can use to align with different curriculum goals and learning outcomes.
  • Gimkit: Developed “Homework Mode,” which enables students to complete assignments at their own pace while still engaging in game mechanics.

Integration with Educational Resources

The integration with widely-used educational tools like Google Classroom and Quizlet enhances the utility of Blooket and Gimkit.

  • Google Classroom: Educators can easily share Blooket and Gimkit games and assessments with their students and synchronize progress and grades.
  • Blooket: Seamlessly integrates, allowing for quick assignment of games as homework.
  • Gimkit: Enables the import of question sets from Quizlet, creating a more diverse and inclusive online learning environment.
  • Gimkit: Can be used to reinforce learning through customizable flashcards, offering a tool for both in-class learning and homework review.
  • Blooket: Uses a similar strategy, allowing flashcards to be incorporated into games, thus reinforcing knowledge through repetition in an engaging format.

Frequently Asked Questions

In exploring the effectiveness of educational game platforms, it is essential to understand the distinctions and specific characteristics that Blooket and Gimkit offer, as well as how they stand out in the realm of classroom engagement.

What are the key differences between Blooket and Gimkit?

Blooket and Gimkit are both interactive game-based learning platforms, but they differ in their approach. Blooket focuses on using themed games and activities to drive student engagement, while Gimkit was created by a high school student and aims to combine games with strategy elements, as students can earn in-game currency that can be reinvested into the game to boost performance.

Which platform offers a better experience for classroom engagement, Blooket or Gimkit?

The experience for classroom engagement can depend on the specific needs and preferences of each classroom. Blooket offers a variety of thematic games that can be catered to different subjects and interests. Gimkit, however, encourages strategy and can promote a deeper level of thinking and engagement through its in-game economy system.

How does the game variety compare between Blooket, Gimkit, and Kahoot?

Blooket, Gimkit, and Kahoot each offer a variety of game types to educators and students. Kahoot is known for its quiz-based games. Meanwhile, Gimkit is known for its strategy elements. On the other hand, Blooket introduces a plethora of themes and styles, adding a unique twist to game-based learning.

What are the pros and cons of using Blooket for educational purposes?

Pros of using Blooket include its engaging themes and versatility in topics, which can cater to diverse educational needs. However, its game-centric approach may not suit every learning objective. Additionally, some educators might find it challenging to align the games with curriculum standards.

Can Gimkit be effectively integrated into academic curricula like Kahoot?

Gimkit can be effectively integrated into academic curricula, as it offers customizable games that reinforce learning through repetition and strategy. Its currency system adds a layer of engagement, encouraging students to focus on the material to succeed in the game, similar to how Kahoot is utilized by educators.

What unique features set Blooket apart from other educational game platforms?

Unique features of Blooket include its variety of versatile game modes. These include “Café” and “Factory,” which bring a fresh experience beyond traditional quiz formats.

Additionally, Blooket’s ability to let students play asynchronously makes the platform stand out for homework and individual practice sessions.

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Sean Miller, PhD

I'm an educator who writes comedy fiction, with an extracurricular interest in product reviews.