Here’s What It’s Going to Take For Augmented Reality to Take Over The World
Andrew Kemendo

I’m currently working on my Master’s project in conceptualizing and prototyping an AR UI/UX solution and found this article very insightful. Thanks for writing it!

Just while I’m at it: I’m still figuring out exactly what to tackle, but mostly looking at the HoloLens and how I might be able to add something to its UI, use cases or directly adapting new features to such a device. I’m just wondering if you might have any suggestions as to some sort of known UX cases that are obvious and which need to be worked on?

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