PinnedCoaching versus FeedbackWhat is the difference between giving coaching and feedback, and when should you use each?Jan 30, 2020Jan 30, 2020
Published inBootcampHow to use storytelling to make your design presentations more persuasiveA few years ago, I was leading a UX team designing a new app from scratch. We had a list of features, user archetypes, and some whiteboard…Mar 3, 2023Mar 3, 2023
What I learned from starting a company during the pandemicIn 2020, I quit a well-paid, stable tech job to start my own design consultancy, Bay Bridge UX. I had been working as a UX designer for…Oct 26, 20211Oct 26, 20211
Product Discovery FundamentalsHow to use discovery to avoid building features no one wants or needsMay 7, 2020May 7, 2020
Published inUX Collective3 ways of using storytelling in designOr: how I rediscovered my favorite childhood activitiesMar 27, 2020Mar 27, 2020
Published inUX CollectiveExperimenting through uncertaintyHow the methods we use to manage uncertainty in design can also help us deal with uncertainty in our personal livesMar 20, 2020Mar 20, 2020
Top 10 Tips for Collaborating RemotelyA curated list of best practices for designing with distributed teamsMar 12, 2020Mar 12, 2020
Published inUX CollectiveCourageous coaching for designersIf you’re new to coaching, use this mini-guide to start having coaching conversations with your designers.Mar 6, 2020Mar 6, 2020
Published inUX CollectiveGiving constructive feedback for designersI absolutely dreaded, hated, and procrastinated giving negative feedback to my direct reports. Here’s how I got over it.Feb 6, 2020Feb 6, 2020
More Ways to Build a Culture of Psychological Safety on Design TeamsSome medium-risk activities UX managers can try with their design teams to help them become more vulnerable and take risks.Oct 23, 2019Oct 23, 2019