Object-Oriented Programming in Java

Serxan Hamzayev
JavaToDev
Published in
2 min readDec 20, 2022

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In Java, object-oriented programming (OOP) is a programming paradigm that is based on the concept of “objects”, which can contain data and code that operates on that data

Here are some key concepts in OOP:

  • Classes: A class is a blueprint for creating objects. It defines the data and behavior of a type of object.
  • Objects: An object is an instance of a class. It represents a specific entity with its own state and behavior.
  • Encapsulation: Encapsulation is the process of bundling data and methods that operate on that data within a single unit, or object. This helps to reduce complexity and improve reusability by allowing objects to be self-contained.
  • Inheritance: Inheritance is the ability of a class to inherit properties and behaviors from a parent class. This allows you to create a new class that is a modified version of an existing class, without having to reimplement all of the original class’s code.
  • Polymorphism: Polymorphism is the ability of a class or object to take on multiple forms. In Java, this can be achieved through method overloading (having multiple methods with the same name but different parameter lists) and method overriding (having a subclass provide a different implementation of a method inherited from a parent class).

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