Ultimately I view Open Roads as a successful experiment. I think in the end you have to design for the stage not just adapt existing games. You are in the end aiming for different things in improv and larp.
My current project is a two person show (twoprov) with Lizzy Mace called Two of Wands. We designed the format using the “game design as art” attitude. I consider this my first real foray into putting these ideas into practice.
I’m really excited about this project but somehow forgot to plug this in the original text.