Grabbing Things the Right Way (in VR)
1 day ago
Making the gun grabbable is one thing. But with a specific item comes a specific way you should hold it.
To make grasping the gun more natural, I created an empty object called AttachPoint.
This empty object stands as a transform place holder to match the users hands at a specific point whenever they grab interact with the gun. To implement it, I first turned off Dynamic Attach and instead put the new AttachPoint in the Attach Transform field in the XR Grab Interactable script.
I then adjusted the X position a little:
And the Y position a little:
And now grabbing the gun is a lot more natural looking (and also easier to aim).