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Why VR Eye Gaze Technology Should Be Used For Accessibility

3 min readMar 7, 2022
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Image via roadtovr.com

As VR technology improves, it has the capacity to greatly improve the quality of life for people that suffer from mobility and other accessibility issues.

With the exciting announcement of foveated eye tracking finally being integrated into commercial VR software, like the PSVR 2 it has opened the door for enhancing other forms of visual navigation as well.

Quick explanation

Incase you’re wondering what foveated eye tracking is and why it’s an important next step in VR tech, here is an article that explains it.

Basically, this technology allows VR to better simulate how the human eye actually perceives information and increase system processing time.

However, one of the amazing byproducts of this technology getting better is the increased eye tracking accuracy, which can be used for individuals with accessibility issues.

Why it’s also a good investment

As Tobii Eye has already proven, eye tracking technology is definitely not a wasted investment as it can be utilized by a broad consumer base as well.

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Quote from Trent Jones via tobii.com

VR is a powerful tool with the capability to not just redefine the gaming space, but allow users with disabilities to expand their physical spheres of communication.

Platforms like Eye Gaze and Skyle have already proven that computer navigation is possible solely through integration of eye tracking technology.

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A person using an eye-gaze device. Photograph: mndassociation.org

Integrating into existing tech

Here is an example of Skyle X for iPad. The interface is intuitive and eye calibration only takes a few minutes for the user to start eye gaze navigation.

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Image via eye.de/en
Press enter or click to view image in full size
Image via eye.de/en

An interface like Skyle X could be integrated into platforms like HTC Vive Pro Eye, Tobii Eye or PSVR 2 and provide a completely hands free eye tracking interface for the physically impaired.

Imagine not having the ability to move without assistance, but then being given a tool that allows you to explore vast virtual spaces on your own? Not only that, but what if haptic technology could allow you to meet a love one in a virtual space and give them a life like hug?

Final thoughts

With the tech now in place to easily accommodate accessibility, I believe there can be incredible design solutions to continually improve the user experience for these individuals.

Navigation speed and efficiency is just as important for these individuals as people using other interface navigation tools like keyboards and track pads.

I would argue that it is even more important that these individuals have interfaces that are constantly being improved and reimagined, especially because often the brain is not affected by these mobility conditions.

It seems that eye tracking navigation in a virtual interface is the natural next step to improving accessibility and access to life improving technology.

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Shannon Cabeen
Shannon Cabeen

Written by Shannon Cabeen

A driven ux designer with the goal to create products ​that are delightful, innovative and results driven.

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