The Future of Rendering: photons, tokens and next steps towards a blockchain driven metaverse
Render Token

I doubt about this, but I’m eager to see the details.

I doubt it because raytracing is not a difficult to compute but easy to verify problem, not the kind of problems that are ideal to solve with a blockchain.

The similar project golem uses a reputation system to work around this, which I don’t think is a solid solution.

Data (scene) partition for ray tracing is also difficult, transferring large scene data across the internet and duplicating them on people’s machines are also inefficient.

One clap, two clap, three clap, forty?

By clapping more or less, you can signal to us which stories really stand out.