Additionally, I am not a game developer nor do I have the motivation to become one. People that build products for themselves have a tremendous advantage because they are their own user. They don’t have to “get inside the user’s head” to understand the problem. Their ability to persevere is strengthened by a motivation to solve their own problems.
Knowing When It’s Time to Move On
Ryan Hoover
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Ryan Hoover, interesting insight. Product teams are usually at logger heads with themselves to get the product market fit right.

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