Additionally, I am not a game developer nor do I have the motivation to become one. People that build products for themselves have a tremendous advantage because they are their own user. They don’t have to “get inside the user’s head” to understand the problem. Their ability to persevere is strengthened by a motivation to solve their own problems.
Knowing When It’s Time to Move On
Ryan Hoover

Ryan Hoover, interesting insight. Product teams are usually at logger heads with themselves to get the product market fit right.

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