I finished a bit later than I would have liked, but there ya go.

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Why look at control point maps? It’s easier to find meaningful statistical conclusions in control point matches because the win condition is simpler than hybrid/assault/escort maps.

Only 22 stages were played during the OWWC finals, so I wouldn’t take these percentages as a rule of law. That said, it’s pretty clear that teams were operating under the assumption that there exists a positive correlation between drawing first blood and winning a control stage. On multiple occasions, I witnessed teams give up the first capture and stay alive rather than attempt to force a bad team fight. Given a larger data set in Season 2 of the Overwatch League, it would be interesting to adjust first blood and death percentages by hero pick rate.


Sida Li

Digital marketing consultant @Lootcakes. Fresh out of grad school. http://about.me/sidali

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