…before I dive into visual design. For the rest of this article, a “wireframe” is a sketch on paper. Paper wireframes are quick to make and reinforce that ideas are cheap and safe to throw away. Paper, also allows anyone on the team to take part in wireframing.
…e, they are only one part of how we can invest in usability. A couple of other things come to mind. We need to make sure usability is not just a practice reserved for designers, it’s everyone’s responsibility to question the quality of our solutions. But, to truly make our products usable we need to prioritize testing iterations of our designs with users during discovery, development and beta stages of product development. The feedback we receive during these stages is invaluable in shaping great products.
Structuring content involves removing our reliance on the idea of ‘pages’. We need to look at the broader sense of what a piece of content is beyond the idea that it is a page. Content is made up of clearly visible qualities, like a title, description or body text, but it also has a set of less visible qualities that are just as important. These include details like IDs, relationships, content types etc.