When we stop thinking about designing in 3D or 2D, then we will have entered a new era of computing, spatial computing.

This is summary of a talk I gave at AWE 2019 in California.

NORMCORE was a fashion term invented around 2013 in rejection of the over-hyped senses of I have to look this way, I have to be so fashionable, look at me on Instagram, look at me on Facebook, look at me everywhere. People rebelled and said collectively: I am just going to be normal, boring, as much as you can be. So it became a fashion statement, and a bit of a political statement as well.

This fashion mindset is how I think about 3D. It’s hyped at…

At Augmented World Expo (AWE) this year, I wanted to challenge to inspire all of us. I believe now is the time to look beyond the technology of AR/IA and invest heavily in the underlying design framework and best practices that will shape humanity as a whole.

AR with AI support is early but growing fast. We’re at that tipping point where the software, hardware, and infrastructure are poised for mainstream acceptance. But then what happens? In this talk, I start to answer this question, but it’s going to take a village, as they say…

Keynote Transcript

I want to start by…

Spatial Computing reverses today’s UX paradigms with a new approach called, Sensory Design.

Adobe Remix — Vasjen Katro/Baugasm

I recently gave two talks about Sensory Design at the Business of Design Conference and the New Context Conference. I’d like to combine those messages to share the potential positive impact Sensory Design can have on humanity… if it is built well to act well.

Let’s talk techie…

Today we can extract and use data from Machine Senses like our AR cameras, our voice-controlled speakers, bio-data and, in the future, haptics. Combining this ‘sensory’ data with the power of Artifical Intelligence (AI) is so powerful that it’s produced a new computer platform that functions beyond the screen. We call it Spatial Computing.


The essentials to get you started

Hope this helps cut down your google searching. Please add your favorites as comments. Cheers, Silka


Spatial Computing Design Guidelines

Design Guidelines by…

Design guidelines for…


Co-presented with Phil Clevenger and Silka Miesnieks, May 10, 2019

Here are the speaker slides with links to resources as requested by they amazing 99U attendees.

Jordan Peele using AI to make Barack Obama fake news.

Key points:
Shit’s getting weird.
Technological innovation brings new ethical challenges.
None of us are experts, we all in this discussion together.

She practically sits on a pile of very cool inventions, but Ms. Silka Miesnieks, who heads the Design Lab at Adobe, does not feel that she has seen it all — in fact, what’s keeping her excited is what lies ahead.

Reposted from: Portfolio Magazine

Portrait photography by Chino Sardea

“Back in 2010, I co-founded an Augmented Reality (AR) startup, Dekko. The discoveries we made and the solutions we built shaped who I am and the leader that I strive to be,” says Ms. Silka Miesnieks, head of Adobe’s Design Lab.

Augmented Reality (AR) empowers designers to place digital designs anywhere in the world, allowing their designs to respond to voices, body gestures, the physical dimension of a space, and even with other objects, she elaborates. …

By AI artist, Memo Akten

As we try to define what it means to be a designer using AI technologies, I want to share great reading list, on the ground learnings and a designers perspective. Please feel add your current resources and how they helped you throughout this post. Enjoy…

“Machine learning (more broadly, AI) is the new frontier for all digital designers. What’s the application for machine learning in your organization, or for your client company? What would you design if you could detect patterns in anything — and act on them?” Josh Clark of Big Medium

AI 101

These resources…

Reposted from Adobe Design Blog, November 29, 2017

Digital experiences are jumping off the screen and infusing everyday objects and real-world happenings with the magic of immersive technology — virtual reality (VR), augmented reality (AR), voice recognition, and more.

So what happens when the screen essentially disappears, and the whole world becomes digitally interactive? That’s a question Silka Miesnieks, head of the Adobe Design Lab, has been asking and exploring for more than 15 years.

The answer, she says, is always changing, and depends greatly on the next generation of designers and the design tools they’ll have to work with…

Reposted from Adobe Design Blog, April 2, 2018

At Adobe’s Design Lab, we bring together a group of experts to visualize, experiment and create the technologies and techniques we will need in the future. On any given day, highly specialized and studious engineers can be configuring artificial intelligence (AI) solutions in one corner, while talented designers restructure the touchpoints of a single digital journey in another.

Each side has a role to play in the future of design, as our world jumps from the 2D screens of mobile and tablets and into the immersive experiences of augmented reality (AR), virtual…

Benedict Evens wrote, “We are not our users” and it struck home. I’ve been taught the opposite, design something you need and others too will need it too.

I’ve become deeply aware of the economic suffering and anger Americans (and the world) are feeling. There is now only a 50% chance my kids will earn more than me in their lifetime. This will be a big challenge for our kid’s self-worth. Knowing this has changed how I talk to them about their future and the attitude, resilience, wise and appreciation they need to have. …

Silka Sietsma

Head of Emerging Design @ Adobe

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