Unity Architecture: Scriptable Object PatternThe following is part of a “Unity Architecture” Series where we build the same game, using different Architecture Patterns in Unity.Dec 11, 2024A response icon2Dec 11, 2024A response icon2
100 Days of Steam Sales: AnalysisAnyone who’s been in the game development industry knows how hard it is to make a successful game. Nobody has figured out that formula, you…Feb 10, 2024A response icon7Feb 10, 2024A response icon7
Unity Architecture: GameObject Component PatternIn the last blog post we looked at the Spaghetti Pattern, a joke name used to describe a game without any pattern at all.Jan 20, 2024A response icon4Jan 20, 2024A response icon4
Unity Case Study: Soulstone SurvivorsIf you’ve been following my blog you’ll know I’m currently working on a Unity Architecture series where I remake the same survivors game in…Oct 14, 2023A response icon8Oct 14, 2023A response icon8
Unity Architecture: Spaghetti PatternSix months ago I was promoted to the position of Lead Unity Developer. Taking on this role, I felt that I had to level up my coding game. I…Sep 22, 2023A response icon12Sep 22, 2023A response icon12
Unity Case Study: Vampire SurvivorsBefore I get into the source code and project structure of Vampire Survivors, I’ll explain how I got here.Aug 23, 2023A response icon9Aug 23, 2023A response icon9